Kampania |
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NO ZwM IzW NT LW Wolność OP SoF SotBE MT PW PS OoDB PPS - TFGE |
Era |
D Wb - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Język |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Tales are told in the villages of Arendia of the terrifying Marauder raids. In the dark of night, boats will float swiftly come downstream, bearing fire and death. The dreaded Sea Wolves, their ships cloaked in black, will charge out onto the land, slay their victims, take their plunder, and retreat as quickly as they came.
Awansuje z: | Sailor |
---|---|
Awansuje na: | |
Koszt: | 40 |
PŻ: | 60 |
Ruchy: | 6 |
PD: | 100 |
Poziom: | 3 |
Charakter: | chaotyczny |
ID | Marauder Sea Wolf |
Zdolności: |
axe sieczna | 10 - 3 wręcz |
Odporności: | |
---|---|
sieczna | 10% |
kłująca | 10% |
obuchowa | 0% |
ogień | -40% |
chłód | 20% |
astralny | 0% |
Teren | Koszt ruchu | Obrona |
---|---|---|
Bagno | 2 | 50% |
Grzybowy gaj | 4 | 30% |
Góry | 4 | 50% |
Głęboka woda | 1 | 40% |
Jaskinia | 3 | 30% |
Las | 2 | 40% |
Nie do przebycia | 100 | 20% |
Nie do przejścia | 100 | 20% |
Piasek | 2 | 40% |
Płaski | 2 | 40% |
Płytka woda | 1 | 50% |
Rafa | - | 0% |
Wioska | 1 | 60% |
Wzgórza | 3 | 50% |
Zamarznięty | 2 | 40% |
Zamek | 1 | 60% |